Supergiant Games has waited for the initial excitement of Hades 2’s launch to settle before releasing its first post-launch update. It has been a little over a month since Hades 2 officially reached its 1.0 release, giving players on both PC and Nintendo Switch (including Nintendo Switch 2) time to experience the final version of the game. Now, Supergiant Games is ready to deliver a patch that addresses player feedback, particularly concerning the game’s ending and True Ending, alongside a variety of other improvements.

### Post-Launch Update Overview

This first update introduces several tweaks aimed at enhancing how players experience pivotal story moments. The patch notes were initially posted on the Hades 2 Steam page but apply across all platforms where the game is available, including Nintendo Switch and Nintendo Switch 2.

### What’s New?

– **Sound and Visual Fixes**
– Fixed some Keepsake equip sounds playing late.
– Adjusted effects on certain voice lines after the True Ending.
– Various minor fixes and improvements.

– **New Settings Added**
– **Danger Pulse Toggle:** You can now turn off the persistent flashing effect that appears at critical Life levels.
– **FPS Limit:** A new option allows you to limit the maximum frames-per-second according to your preference when VSync is turned off.

– **Miscellaneous Enhancements**
– Improved compatibility with macOS Tahoe security permissions.
– Inventory details for Gigaros and Entroy now appear earlier.
– Updated inventory hints for several resources.
– Added in-game feedback for situations where Keepsakes from Athena and Selene cannot be used.
– Updates and fixes to translations across all supported languages.

### Bug Fixes

The update also tackles numerous bugs and gameplay issues, including but not limited to:

– Corrected Argent Skull (Hel) not firing consistently when Melinoë is backed against a wall.
– Fixed inaccurate text for Argent Skull (Medea) regarding its passive bonus application.
– Resolved cases where Argent Skull Omega Attack couldn’t reach certain enemies like the Erymanthian Boar (Ephyra).
– Fixed a bug involving simultaneous rewards claiming and use of Time Piece (Chronos).
– Corrected Calling Card (Zagreus) unexpectedly refreshing all uses for the night after ranking up.
– Addressed issues with Back Burner (Apollo) not applying its bonus in some move scenarios.
– Fixed Steady Growth (Demeter) countdown reset problems.
– Resolved Rapture Ring (Aphrodite) dragging foes after death.
– Fixed Seismic Servo (Hephaestus x Poseidon) inconsistencies on Hephaestus Boons.
– Fixed multiple issues involving Unseen Ire (Hades) stacking incorrectly.
– Corrected Corrosion on Sight (Medea) not affecting certain enemies (Lubbers).
– Fixed Numbness (Path of Stars) effect application problems.
– Addressed instances where Mirrored Thrasher (Daedalus Staff) disabled attacks.
– Fixed interactions between Inverted Blaze and Dividing Blaze (Daedalus Flames).
– Fixed shop availability and rarity issues for Hermes’ high-cost Boons.
– Resolved visual effect inconsistencies involving Typhon and Charybdis.
– Fixed movement bugs such as Jetty getting stuck resurfacing.
– Corrected Out of Bounds issues for Melinoë in certain locations.
– Fixed Raki occasionally attacking already-defeated Guardians.
– Addressed persistent slowdown effects after Gale blocks attacks.
– Various visual fixes related to Demeter’s Freeze effect and Infernal Troves.
– Corrected incorrect text on Victory Screen and gold previews during Nemesis trades.
– Fixed music playback interruptions.
– Fixed Past Deeds screen not showing the foe responsible for ending a run.
– Adjusted character positioning in the taverna (Odysseus and Dora).
– Resolved persistent visual effects during Melinoë’s Return to Shadow escapes.
– Fixed text formatting resetting issues after Oath of the Unseen resets.
– Corrected Play Screen location display after leaving for the night.
– Fixed numerous other text errors and minor bugs.

### A Hit Among Critics and Players

Hades 2 continues to receive high praise from both critics, including Shacknews, and players worldwide. This update further refines the experience, showing Supergiant Games’ commitment to listening to its community and polishing the game post-launch.

The update is now available on PC, Nintendo Switch, and Nintendo Switch 2.

*About the Author*
Ozzie has been passionate about video games since picking up his first NES controller at age 5. Though he briefly stepped away during college, he returned to gaming with enthusiasm and gained professional experience in quality assurance at companies like THQ and Activision, contributing mainly to the Guitar Hero series at its peak. Ozzie enjoys a wide range of genres, including platformers, puzzle games, shooters, and RPGs, but he’s especially drawn to games with compelling narratives. After all, what are video games without a good story—and a fresh Cherry Coke?

From The Chatty.
https://www.shacknews.com/article/146630/hades-2-post-launch-patch-1-notes

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